PorterDuffXfermode的一些使用问题
PorterDuffXfermode的一些使用问题
一 PorterDuff.Mode使用问题
1.1 PorterDuff.Mode.CLEAR
正常效果

targetSdkVersion 28

1.2 PorterDuff.Mode
PorterDuff.Mode 官方效果
https://developer.android.com/reference/android/graphics/PorterDuff.Mode.html
1.2 PorterDuffXfermode 在Android 27 和 28 的实际效果
PorterDuffXfermode_27

PorterDuffXfermode_28

图片来源
二 绘制时 canvas 画布不同导致的问题
after change another canvas ,PorterDuffXfermode(PorterDuff.Mode.CLEAR) is not work
创建 另一个 画布
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| //保存没有背景的截图 screenShotBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888) mScreenShotCanvas = Canvas(screenShotBitmap)
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dispatchDraw
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| override fun dispatchDraw(canvas: Canvas?) {
...
//7.绘制蒙版 drawMask(canvas) ....
//截图 mScreenShotCanvas?.let { canvas -> ... //7.绘制蒙版 drawMask(canvas, true) ... }
...
}
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问题 传入的canvas 不同
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| /** * 绘制蒙版 * */ private fun drawMask(canvas: Canvas, shotScreen: Boolean = false) { try {//qtip rl_frame_content -> 相框外层容器
rl_frame_content?.let { //先获取相框外层容器的位置 val rlLeft = it.left val rlTop = it.top mGpuIV?.let { gpuIv ->
mMaskBitmap?.let { mask ->
//获取相片和相框外侧之间的位置关系
val gpuIvLeft = rl_gpu_iv_content_trim.left val gpuIvTop = rl_gpu_iv_content_trim.top
val gpuIvWidth = rl_gpu_iv_content_trim.width val gpuIvHeight = rl_gpu_iv_content_trim.height
val newWidth = gpuIvWidth - 2 * mMaskMargin val newHeight = gpuIvHeight - 2 * mMaskMargin
//缩放后的蒙版(根据图片的大小调整蒙版大小) if (mScaledMaskBitmap == null) { mScaledMaskBitmap = BitmapUtils.scaleBitmapInMaxWidthOrHeight(mask, newWidth, newHeight) }
mScaledMaskBitmap?.let { scaleMask -> //绘制mask val left = rlLeft.toFloat() + gpuIvLeft val top = rlTop.toFloat() + gpuIvTop
//1.离屏画布 val save = canvas.saveLayer(left, top, left + gpuIvWidth, top + gpuIvHeight, null, Canvas.ALL_SAVE_FLAG) //2.绘制带颜色蒙版 创建大小和 rl_frame_content 一样的蒙版 val dstBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888) //创建蒙版画布 val dstCav = Canvas(dstBitmap) //蒙版颜色 dstCav.drawColor(mMaskColor) canvas.drawBitmap(dstBitmap, left, top, null)
//3.蒙版掏空出透明形状区域 val paintMask = Paint() paintMask.isAntiAlias = true paintMask.xfermode = PorterDuffXfermode(PorterDuff.Mode.CLEAR) //蒙版位置居中 canvas.drawBitmap(scaleMask, left + (gpuIvWidth - scaleMask.width) / 2, top + (gpuIvHeight - scaleMask.height) / 2, paintMask)
//4.画布恢复 canvas.restoreToCount(save) } } } } } catch (e: Exception) { QLogger.e(e) }
}
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需要的效果


截图时实际效果

并不是 paintMask.xfermode = PorterDuffXfermode(PorterDuff.Mode.CLEAR)
无效 而是 clear的区域不是 图片的非透明区而是 整个图片
// QTIP: 2019-07-23 修改
为 PorterDuff.Mode.DST_OUT 或者 PorterDuff.Mode.XOR
待解决疑问 : Android api 28 以下 传入有bitmap的canvas 绘制时 PorterDuff.Mode.CLEAR 无效
参考
https://stackoverflow.com/questions/51538443/xfermode-in-android-p-beta?noredirect=1#comment90044905_51538443
https://stackoverflow.com/questions/10494442/android-paint-porterduff-mode-clear?rq=1
https://issuetracker.google.com/issues/111819103
https://stackoverflow.com/questions/56189189/android-in-android-pie-api-28-radialgradient-draws-a-rectangle-instead-of-a?rq=1
https://android.googlesource.com/platform/development/+/master/samples/ApiDemos/src/com/example/android/apis/graphics/Xfermodes.java
关联下 ViewOutlineProvider
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| /** * Interface by which a View builds its {@link Outline}, used for shadow casting and clipping. */ public abstract class ViewOutlineProvider { ...
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